The World Mapped Out
Fendelar is a vast continent. For the intents and purposes of this game, it’s the expanse of the material plane. The map is split even further than above, but in the broadest sense, there are five lands, and the rest of the land devolves into mostly savagery, wreckage, and wasteland. There are, of course, other civilizations, but in most maps given or shown to player characters, there is a strong focus on these five different lands. The other lands are recognized as barbaric lands, and generally dangerous.
- Achuna is a mostly forested providence. It is recognized as the birthplace of the elven race, as well as home to the many sylvan cultures that roam the forests. To the south is a dangerous peninsula riddled with orc tribes.
- Razamor belongs to the royal family Razeus, and is the northern human kingdom. Built on longstanding tradition, this kingdom holds trust with the elves to the west.
- Loredel, the largest of the human kingdoms, is home to many humans, halflings, and a solid mixture of other races, making it very diverse in both culture and biome.
- Kelvasar is mostly covered by marshes and swamps. Despite this, the land holds a decent population and a thriving kingdom that makes up for it’s vanity with the might of it’s people.
- Gantrvald is a twin kingdom, ruled by dwarves and gnomes. The rocky and hilly landscape of Gantrvald makes it the richest and most industrial of the lands. The eastern side of the great mountain range is home to undead and fiends alike, regarded by many names. Most call that land the deadlands.